{
    "item.interactic.item_filter": "物品过滤器",
    "death.attack.thrown_item": "%1$s被%2$s用%3$s砸死了",
    "death.attack.thrown_item.sword": "%1$s被%2$s用%3$s处决了",
    "death.attack.thrown_item.axe": "%1$s感受到了来自%2$s用%3$s做出的花式射击",
    "death.attack.thrown_item.shovel": "%1$s被%2$s用%3$s拍扁了",
    "death.attack.thrown_item.pickaxe": "%1$s被%2$s用%3$s击穿了",
    "death.attack.thrown_item.hoe": "%1$s被%2$s用%3$s收割了",
    "key.interactic.pickup_item": "［Interactic］捡起物品",
    "text.config.interactic.title": "nteractic配置",
    "text.config.interactic.section.global": "全局选项",
    "text.config.interactic.section.client": "仅限客户端选项",
    "text.config.interactic.option.clientOnlyMode": "仅限客户端模式",
    "text.config.interactic.option.rightClickPickup": "右键拾取",
    "text.config.interactic.option.itemFilterEnabled": "物品过滤器",
    "text.config.interactic.option.autoPickup": "自动拾取",
    "text.config.interactic.option.fancyItemRendering": "平放物品渲染",
    "text.config.interactic.option.renderItemTooltips": "渲染物品提示框",
    "text.config.interactic.option.renderFullTooltip": "完整工具提示框",
    "text.config.interactic.option.itemThrowing": "物品抛掷",
    "text.config.interactic.option.itemsActAsProjectiles": "物品抛掷可造成伤害",
    "text.config.interactic.option.swingArm": "抛掷物品时挥动手",
    "text.config.interactic.option.blocksLayFlat": "方块平放"
}