{
    "entity.majruszsdifficulty.creeperling": "小苦力怕",
    "entity.majruszsdifficulty.tank": "坦克",
    "entity.majruszsdifficulty.cursed_armor": "诅咒盔甲",
    "entity.majruszsdifficulty.giant": "巨人",
    "effect.majruszsdifficulty.bleeding": "流血",
    "effect.majruszsdifficulty.bleeding.item_tooltip": " %1$s 造成流血 %2$s",
    "effect.majruszsdifficulty.bleeding.armor_tooltip": "x%1$s 出血倍率",
    "effect.majruszsdifficulty.bleeding_immunity": "流血抗性",
    "effect.majruszsdifficulty.bleeding_immunity.description": "使玩家免疫流血",
    "effect.majruszsdifficulty.glass_regeneration": "弱恢复",
    "effect.majruszsdifficulty.glass_regeneration.description": "较弱版本的生命恢复，受伤会打断该效果",
    "itemGroup.majruszsdifficulty.primary": "Majrusz的渐进难度",
    "item.majruszsdifficulty.creeperling_spawn_egg": "小苦力怕刷怪蛋",
    "item.majruszsdifficulty.tank_spawn_egg": "坦克刷怪蛋",
    "item.majruszsdifficulty.cursed_armor_spawn_egg": "诅咒盔甲刷怪蛋",
    "item.majruszsdifficulty.giant_spawn_egg": "巨人刷怪蛋",
    "item.majruszsdifficulty.bandage.effect": "止血",
    "item.majruszsdifficulty.enderium_shard": "末影碎片",
    "item.majruszsdifficulty.enderium_shovel": "末影晶锹",
    "item.majruszsdifficulty.enderium_pickaxe": "末影晶镐",
    "item.majruszsdifficulty.enderium_axe": "末影晶斧",
    "item.majruszsdifficulty.enderium_chestplate": "末影晶胸甲",
    "item.majruszsdifficulty.enderium_boots": "末影晶靴子",
    "item.majruszsdifficulty.wither_sword.effect": "%1$s 造成凋零 %2$s",
    "item.majruszsdifficulty.evoker_fang_scroll": "唤魔尖牙卷轴",
    "item.majruszsdifficulty.soul_jar.item_tooltip1": "包含%1$s种随机灵魂",
    "item.majruszsdifficulty.soul_jar.mine": "%1$s 挖掘速度",
    "item.majruszsdifficulty.soul_jar.swim": "%1$s 游泳速度",
    "item.majruszsdifficulty.sonic_boom_scroll": "音波尖啸卷轴",
    "entity.minecraft.sniffer": "嗅探兽",
    "item.minecraft.tipped_arrow.effect.wither": "凋零之箭",
    "item.minecraft.potion.effect.wither": "凋零药水",
    "item.minecraft.splash_potion.effect.wither": "喷溅型凋零药水",
    "item.minecraft.lingering_potion.effect.wither": "滞留型凋零药水",
    "commands.undeadarmy.list": "所有进行中的亡灵军队事件列表：",
    "commands.undeadarmy.list_empty": "没有进行中的亡灵军队事件！",
    "commands.undeadarmy.progress": "%1$s必须再击杀%2$s个亡灵生物才能触发亡灵军队。",
    "majruszsdifficulty.stages.normal": "普通模式",
    "majruszsdifficulty.stages.expert": "专家模式",
    "majruszsdifficulty.stages.master": "大师模式",
    "majruszsdifficulty.undead_army.wave": "（波次 %1$s）",
    "majruszsdifficulty.undead_army.on_master": "亡灵军队已被巨型势力增强",
    "majruszsdifficulty.undead_army.south": "南",
    "majruszsdifficulty.sets.undead.bonus_1": "击杀怪物时恢复%1$s盔甲耐久",
    "majruszsdifficulty.sets.undead.bonus_4": "%1$s的提升翻倍",
    "majruszsdifficulty.scrolls.attack_damage": " %1$s 攻击伤害",
    "majruszsdifficulty.scrolls.attack_range": " %1$s 攻击范围",
    "death.attack.bleeding": "%1$s流血致死",
    "death.attack.bleeding.player": "%1$s因%2$s造成的流血而死",
    "advancements.progressive_difficulty.root.title": "普通模式",
    "advancements.progressive_difficulty.bleeding.description": "第一次流血",
    "advancements.progressive_difficulty.bleeding_cactus.title": "哎哟！",
    "advancements.progressive_difficulty.creeperling.title": "那是什么！？",
    "advancements.progressive_difficulty.creeperling.description": "遭遇小苦力怕",
    "advancements.progressive_difficulty.pillager_treasure_bag.title": "村庄护卫",
    "advancements.progressive_difficulty.elder_guardian_treasure_bag_16.title": "海洋劫掠者",
    "advancements.progressive_difficulty.wither_treasure_bag_16.title": "下界之主",
    "advancements.progressive_difficulty.ender_dragon_treasure_bag.title": "末地之终末？",
    "advancements.progressive_difficulty.warden_treasure_bag.title": "缄默大师",
    "majruszsdifficulty.states.normal": "普通模式"
}